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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games on Android in Central America - Q1 2022

Discover the performance trends of the top 5 hypercasual games on Android in Central America during Q1 2022, featuring insights on downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Central America - Q1 2022

Throughout the first quarter of 2022, the top 5 hypercasual games on the Android platform in Central America showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at the trends for each game.

Merge Master: Dinosaur Monster from Homa saw a significant surge in weekly downloads, peaking at approximately 391K in the week of February 21, before gradually declining to about 179K by the end of Q1. Its weekly revenue also displayed an upward trend, reaching up to $89 in the final week of March. Weekly active users started strong at 86K in early February and peaked at 540K in late February, before tapering off to around 336K by the end of the quarter.

Craftsman: Building Craft maintained a relatively stable download rate throughout the quarter, with weekly downloads hovering between 134K and 162K. Weekly active users showed a slight decline from 1.5M at the beginning of January to 1.1M by the end of March.

Craft Earth Boy experienced a notable spike in weekly downloads in late January, reaching over 568K, followed by a sharp decline to just under 10K by the end of March. Weekly active users followed a similar trend, peaking at 844K in late January and decreasing to approximately 141K by the end of the quarter.

Count Masters: Stickman Games from Freeplay Inc showed a consistent decline in weekly downloads, starting from 225K in late January and dropping to around 86K by the end of March. Weekly active users also decreased from 590K in late January to about 343K by the end of the quarter.

Brain Story: Tricky Puzzle had a strong start with 541K downloads in late December, but downloads decreased steadily to around 72K by the end of March. Weekly active users showed a similar trend, starting at 821K in late December and declining to approximately 344K by the end of the quarter.

For more detailed insights into the performance of these top hypercasual games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022